Tag: Meta CEO

  • Meta CEO Mark Zuckerberg Tries Apple Vision Pro, Shares Video On Instagram |

    New Delhi: Meta Founder and CEO Mark Zuckerberg tried Apple’s mixed reality (MR) headset, Vision Pro, and said on Wednesday that his company’s Quest 3 AR/VR headset is a better product, less expensive, and more immersive. Zuckerberg shared a video on the social media platform Instagram and said that Quest 3 is seven times less expensive.

    “Quest provides better value and is the better product. Period. Overall, Quest is better for the vast majority of things that people use mixed reality for,” he mentioned. He said that Quest 3 weighs 120 grams less, making it more comfortable to wear for longer periods. Zuckerberg said it allows for greater motion due to its lack of a wired battery pack and wider field of view than Apple Vision Pro. (Also Read: OpenAI’s ChatGPT Is Testing New ‘Memory’ Feature With Select Users)

    “I also noticed that Apple’s headset has motion blur as you move around while Quest is just a lot crisper. Vision Pro’s screen does have a higher resolution, and that’s really nice,” the Meta CEO mentioned.


    But he was “surprised by how many trade-offs” Apple had to make to the quality of the device, the comfort, ergonomics, and other aspects of the display in order to achieve that level of input.

    “Quest supports precision controllers that are great for games. Both headsets support hand tracking. Apple’s eye tracking is really nice. We actually had those sensors back in Quest Pro, we took them out for Quest 3, and we’re going to bring them back in the future,” said Zuckerberg.

    “Honestly, I’m surprised that Quest is so much better for the vast majority of things that people use these headsets for, given that price difference,” he mentioned. Apple Vision Pro costs $3,499, while Meta’s Quest 3 starts from $499.99 for the 128GB model. (Also Read: Google Meet Rolls Out ‘Companion Mode’ Feature On Android, iOS Devices)

    At the end of the video, Zuckerberg thanked his team which has been building VR headsets for a very long time.